Leave the cave and swim west into the cave with the fish on it. Go in and you'll learn to play Mambo's Mambo. After you leave and head to land, the obligatory annoying companion present in most Zelda games arrives taking the form of a ghost who makes an annoying sound and follows you wherever you go. To rid yourself of this ungodly abomination, you need to head to his abandoned house which is to the right of the beach where the monkey likes to throw coconuts at you from the tree. Head down into it and now he wants to head to his grave.
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So that you don't have to put up with his annoying sound any longer than you need to, use Mambo's Mambo to teleport to the hut and the grave will only be a little farther away. Head south and move the rock out of the way and then get to his grave and he'll finally leave you alone. The owl flies down to tell you to go to Catfish Maw.
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The quickest way is to head down to the teleport hole and use it to warp to the Animal village. Head west into the water and swim southwest until you see the giant catfish statue. Go to the southwest gap and dive underwater and swim into the cave in order to be able to get into the dungeon.